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Advanced [show]


Mehen Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and is wearing a perfectly clean shirt and pair of pants. His right leg appears badly burned and disfigured. His black crest is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 3 years old his parents immigrated from the south. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Adventurer, Immigrant. Occupation: Server

Voice: Irish accent

Attributes [hide]

Mehen Hshhsstoroth, Male Dragonborn Ranger 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Nicor Idea, Male Tiefling [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Joker, Artistic. Bonds: Family, Rich. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Nicor Idea, Male Tiefling Monk 3
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frouse Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses like a well dressed Butcher does. His whole body is exceptionally muscular. His blonde hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Butcher business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Butcher for hire.

Motivation: Expand his business.

Flaws: Addict, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Frouse Gimlen, Male Gnome Wizard 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 11 (+0)16 (+3)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Rhodochrosite (5 gp). Sardonyx (30 gp). Coral (130 gp). 1 Minor magic item.


Social Check DCs


Everard Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of his god around his neck, and a shortbow on his belt. He sports a flattop hair cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Attractive, Slave, Religious. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Thompson, Male Half-Elf Rogue 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 9 (-1)18 (+4)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Gold dragon comb with red garnet eye (600 gp). An abacus with copper, silver and gold markers (40 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with top hat. His head has been shaved. His eyes are likewise amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture

Flaws: Ugly. Bonds: Criminal record, Mentor, Nature, Slave. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Zaffrab Gummen, Male Gnome Adept 7
Small (3'8") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 61 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 18 (+4)15 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Giant, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 500 gp. Golden yellow topaz (300 gp).


Social Check DCs

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