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NPC Generator

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Advanced [show]


Himo Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His golden hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Himo studied abroad. Cursed with vampirism at a very young age, Himo has worked very hard to control his curse. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Impulsive, Shy, Disease. Bonds: Attractive. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Himo Iathrana, Male Elf Aristocrat 8
Medium (5'3") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 90 pp. Blue star sapphire (400 gp). Smoky quartz (30 gp). Black pearl (1100 gp). Silver pearl (140 gp).


Social Check DCs


Gimurt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. His head has been shaved. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: Gimurt hails from a village terrorized by brigands. While studying, he fell in love. They married and had a son. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gimurt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Military, Enemies. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Gimurt Trueanvil, Male Dwarf Barbarian 5
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Zephan Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His purple hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his gold eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Jeweler, Zephan learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He struck the Jeweler job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Logical. Flaws: Emotional, Fearful. Bonds: Job. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Zephan Nowhere, Male Tiefling Commoner 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: Tourmaline (130 gp). Sardonyx (80 gp). Azurite (13 gp).


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a white suit. His beige fur is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the east, but his parents moved at a very young age to the west. Sun was born on a far eastern desert where he grew up under the tutelage of his father, an expert Barrister. He was granted necromantic powers by his dying brother.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Job, Immigrant. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Sun On the Water, Male Tabaxi Expert 17
Medium (5'3") Tabaxi, Neutral Good (CR 17)
Armor Class 13
Hit Points 120 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Athletics +9, Religion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +5

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Sapphire pendant on gold chain (2200 gp). A roughly beaten golden orb (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold and topaz bottle stopper cork (900 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (900 gp). A delicate silver chain set with a tourmaline (30 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (1400 gp). Jeweled gold crown (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). Golden circlet with four aquamarines (2000 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (70 gp). A roughly beaten golden orb (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mindartis Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting tan shirt and pants. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and doesn't want to be a cook and was forced into it by his family

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Mindartis Horner, Male Half-Elf Adept 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2200 sp.


Social Check DCs

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