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NPC Generator

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Advanced [show]


Naill Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear white clothing when he does not wear armor and is in decent physical shape. He has styled his brown hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Bounty Hunter, his father struggled to pay the bills. Through the years after Naill was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Naill's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Naill and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Naill Galanodel, Male Elf Wizard 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Coral (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Dalgal Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears light armors faded through time and improper care. His tied-back hair is white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Dalgal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Dalgal lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a merchant and was forced into it by his family

Ideals: Artistic, Justice. Bonds: Family, Job. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Dalgal Trueblood, Male Dwarf Cleric 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Dustin Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears professional attire. His tied-back hair is black. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Family. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Dustin Withrethin, Male Half-Elf Cleric 13
Medium (5'11") Half-Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Nature +4, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 900 pp. Brass mug with jade inlays (500 gp). Cloth of gold vestments (150 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (700 gp). Silver chalice with lapis lazuli gems (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his ceremonial dagger. He is portly but not overly obese. His crest is cut close to his head. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Layabout. He takes great joy in being the best Layabout in town.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His childhood dream was to be a Armorer, but he was a colossal failure. He has achieved small success as a Layabout.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Bonds: Job, Religious, Enemies, Family. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Salasar Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Shivering Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He has a hunchback. He wears a top hat to hide his balding. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shivering reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Shivering Of Snakes, Male Tabaxi Fighter 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6

Possessions: 2000 sp. Gold and topaz bottle stopper cork (400 gp). A roughly beaten golden orb (80 gp).


Social Check DCs

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