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Advanced [show]


Calcitro Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his morningstar. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Professionalism. Flaws: Insomniac, Shy. Bonds: Religious. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Calcitro Thistletop, Male Halfling Rogue 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 34 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 16 (+3)18 (+4)
Skills Stealth +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his glaive. He keeps his lavender fur in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Sailor in town.

History: Gifted from a young age, Dagger studied abroad. He was taken as a slave by a traveling circus and forced to perform He struck the Sailor job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Job, Slave. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Dagger Prim Posies, Male Tabaxi Wizard 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp.


Social Check DCs


Shadow Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears his lavender fur down. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Shadow has worked very hard to control his curse. He now mingles about in high society.

Motivation: He's attracted to the PC; and he's in love

Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush, Mentor. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Shadow Of Clay, Male Tabaxi Ranger 8
Medium (6'6") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Druidic, Giant, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Chrysoberyl (90 gp). Aquamarine (300 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears a tight fitting yellow shirt and pants. His left leg appears badly burned and disfigured. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. Through the years after Kelter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kelter's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Kelter Wiseacre, Male Halfling Warrior 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Arnold was born with his mother's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Shy, Fearful. Bonds: Attractive. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Arnold Abram, Male Human Wizard 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Nature +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (150 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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