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NPC Generator

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Advanced [show]


Vlorn Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel armored body suit, with a simple brown line shooting up and back down. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Vlorn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He's attracted to the PC.

Flaws: Ugly. Bonds: Job, Has a crush, Poor. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Vlorn Brightmoon, Male Halfling Commoner 10
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 55 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +4, Arcana +7
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Goblin, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Imsh Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to cover his moderate length chestnut hair. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Shepherd, Imsh learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Shepherd like his father before him.

Motivation: Meet up once more with his childhood friend; and regain custody of his daughter

Ideals: Philantrophist, Joker. Bonds: Job, Family, Adventurer. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Imsh Middleton, Male Half-Orc Ranger 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Oppleby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Glassblower. With a patchy chestnut beard and wild chestnut hair. His brown eyes are passionate and lively.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Athletic, Artistic. Flaws: Racist, Shy, Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Oppleby Raulnor, Male Gnome Monk 6
Small (3'7") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills History +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (4 gp). Bloodstone (30 gp). Blue quartz (4 gp). Onyx (30 gp).


Social Check DCs


Valorean Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He keeps his gold crest in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Valorean took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Immigrant, Job. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Valorean Umbyrphrael, Male Dragonborn Barbarian 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 58 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 150 pp. Coral (160 gp). Aquamarine (1600 gp). Black opal (800 gp). Brown-green garnet (160 gp). Black pearl (1600 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy black pantaloons and a blue scarf. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Randal Walcott, Male Human Expert 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp. Jasper (80 gp). Black opal (1400 gp). Chrysoberyl (120 gp). Malachite (6 gp). Eye agate (6 gp). Alexandrite (1600 gp).


Social Check DCs

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