Arannis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely blue suit with yellow socks and a vest with buckled shoes, and sports empty pouches on his belt. He keeps his auburn hair in a flapper bob. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Pacifist, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 82 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 2000 gp. Sapphire pendant on gold chain (1100 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Marbas Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Animal Trainer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue hair has been sun bleached extensively. His black eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Baker mother left him crippled. He now spends his time doing works of charity.
Motivation: To get a good night's sleep.
Ideals: Opinionated, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
Possessions: 600 gp.
Aldous Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. His hair is long and silver with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He is a Succubi in disguise. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor.
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Nim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear brown clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.
Personality: Nim is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.
History: Nim lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Nim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 4 years.
Motivation: He feels that his past leaves him morally obligated to help; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Family, Job, Criminal record. Occupation: Bookbinder
Voice: Timid voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Whurbin Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. He has shaved his head bald. His eyes are likewise violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: Whurbin was raised in a hard working conservative environment. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly. Bonds: In love, Job, Enemies. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!