Robert Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He exudes charisma. He is a tour de force of persuasion. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Just what you see.
Peter Jacobs, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, marred by chocolates. His silver hair is still thick. His green eyes peer out from beneath his wide-brimmed black hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Artistic. Flaws: Ugly, Forgetful. Bonds: Criminal record. Occupation: Painter
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Shivering Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is renowned for his bright black suits and hats. His clothes are grease stained in places. His fur is yellow, silky, and of moderate length. He has yellow eyes and a black hat with a grey feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out
Bonds: Poor, Immigrant, Attractive, Job, Mentor, Slave. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Sylvan, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (1000 gp). Silver ewer (80 gp). 1 Minor magic item.
Thorpe Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. He carries a battered quarterstaff and tarnished monstrous two handed axe as well. He wears a small hat to cover his moderate length red hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Thorpe studied abroad. When Thorpe reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Fighting, Persistence, Gifted. Flaws: Selfish. Bonds: Adventurer, Military. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Druidic, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp. Peridot (60 gp). Black pearl (600 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.
Tûmûg Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears just a grey suit, marred by chocolates. His long golden hair is drawn into a two foot long braid. He has green eyes and a grey hat with a tan feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of illithids once and for all.
History: Tûmûg was born in the west. At a young age he loved to build and create. He worked as a nervous Assassin and found it very stressful. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
