Roland Jacobs, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is generally shirtless and showing off his tattooed chest. His black hair, when down, is lengthy. His eyes are a pleasant green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and money/treasure
Flaws: Greedy, Forgetful, Disease. Bonds: Rich, Enemies. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Ranged Weapon.
Riardon Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His silver hair and beard is wavy and long. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Calcitro Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" southern man, he is dressed in a clean pastel cloak covering his clean studded leather. His silver hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.
History: Born in the south to a Junk Dealer, Calcitro learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent father; and money/treasure
Ideals: Optimist. Bonds: Religious, Job, Rich, Family. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1000 pp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Fire opal pendant on a fine gold chain (2100 gp). Sapphire pendant on gold chain (2400 gp). Cloth of gold vestments (50 gp). Gold dragon comb with red garnet eye (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item.
Enialis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is still thick. He wears large thick round spectacles.
Personality: Enialis wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.
History: Enialis hails from a village terrorized by gnolls. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Enialis began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and to prove his worth to the world
Ideals: Entrepeneur, Disciplined. Flaws: Impulsive. Bonds: Poor, Enemies. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp.
Seebo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is renowned for his bright white suits and hats. He has a penchant for wearing a ring with an oversized jet on his right hand. His moppish golden hair is in a traditional bowl cut. His eyes are violet and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Seebo and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 13)
Armor Class 10
Hit Points 70 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: Deep green spinel (110 gp). Jasper (20 gp). Hematite (4 gp). Deep blue spinel (500 gp). Carnelian (20 gp). Violet garnet (500 gp). Zircon (20 gp). 1 Medium magic item.
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