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NPC Generator

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Advanced [show]


Gardain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His hair is long and auburn with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His green eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Gardain Goblinbane, Male Dwarf Fighter 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 93 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 3000 gp. Bloodstone (80 gp). Banded agate (12 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear brown clothing when he does not wear armor. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Persistence. Bonds: Rich, In love. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Nordak Battlehammer, Male Dwarf Commoner 11
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 50 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3000 gp. Jeweled gold crown (6000 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright green suits and hats. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Sun was born in the north. At a young age he loved to build and create. A freak accident while working with his Seamstress mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Persistence. Flaws: Disease, Secretive. Bonds: Nature, Criminal record. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Sun Of Dragons, Male Tabaxi Aristocrat 19
Medium (5'6") Tabaxi, Neutral Evil (CR 19)
Armor Class 14
Hit Points 119 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Nature +8, Persuasion +9
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +10 / 5d8+4, Ranged +10 / 5d8+4, Grapple +4

Possessions: 3000 gp. Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (2100 gp). A necklace of small pink pearls (1000 gp). Old masterpiece painting (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled anklet (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (2100 gp). Sapphire pendant on gold chain (1800 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver ewer (80 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Medium magic item.


Social Check DCs


Gilbert Adley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tan painted combat armor at almost all times, he is not a threatening figure. His hair is blonde and curly. He has gleaming, smiling green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Bellfounder profession.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Gilbert was born on a far western plains where he grew up under the tutelage of his father, an expert Detective. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Impeccable. Bonds: Job, Poor, Immigrant. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Gilbert Adley, Male Human Bard 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 100 sp.


Social Check DCs


Tim Westbrook, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His golden hair is greasy and uncared for. His green unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Glassblower profession.

History: He was born a particularly ugly child, much to the horror of his parents. Tim was born on a far northern plains where he grew up under the tutelage of his father, an expert Painter. He then took over the family business and is one of the better Painter for hire.

Motivation: Further expansion of business.

Flaws: Ugly, Disease, Shy. Bonds: Poor, Immigrant, Job. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Tim Westbrook, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 cp. Citrine (30 gp). Smoky quartz (30 gp). Emerald (700 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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