Beast Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears blue leather gloves, a blue jacket, and tight pants. His fur is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Tabaxi people; and wants to work out more often
Ideals: Athletic. Flaws: Greedy, Antagonistic, Racist. Bonds: Rich. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Erevan Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His eyes are blue and he is always smoking a pipe.
Personality: Erevan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Fighting, Impeccable. Bonds: Attractive, Poor, Adventurer. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Henry Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist, Gifted. Bonds: Attractive, In love. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Barendd Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He wears his chestnut hair down. He is baby faced.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Barendd hails from a village terrorized by brigands. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has a crush on the local Unemployed; and he's in love
Ideals: Gifted. Bonds: Attractive, Adventurer, Enemies, Has a crush. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp. Red spinel (90 gp).
Art Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He has a slight overbite and is overall scrawny. He wears a colorful flower in his cinnamon fur. His green eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Bricklayer, who enjoyed hunting, Art was taken on many hunting expeditions. He worked as a nervous Carpenter and found it very stressful. He has drifted from career to career and currently works as a Carpenter.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Guardian, Nature, Job. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 58 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1000 gp. Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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