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Advanced [show]


Kipper Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his silver hair well, parting it to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.

History: Born to a pair of adventurers, Kipper grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Kipper Offund, Male Gnome Expert 7
Small (3'5") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Sun Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has brown fur. His hazel eyes peer out from beneath his broad blue hat.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He plays an instrument quite well.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Sun Blossom, Male Tabaxi Wizard 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp. Aquamarine (500 gp). Amber (40 gp). Pink pearl (40 gp).


Social Check DCs


Patrick Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a blue scarf. His skin is fair and his fingers are delicate and long. His long blonde hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Patrick was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and he seems to be bored by most things

Ideals: Passionate, Entrepeneur, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Patrick Mystralath, Male Half-Elf Ranger 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Krimp Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He wears his auburn hair up. His eyes are violet and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To find somewhere to settle down; and to reunite with his absent father

Flaws: Impulsive, Disease, Mundane. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Krimp Marston, Male Half-Orc Barbarian 6
Medium (5'0") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: Deep blue spinel (200 gp). Citrine (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Seven Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a violet suit, pastel shirt, and brown tie. His white fur, when down, is lengthy. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Seven Wing, Male Tabaxi Warlock 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 2000 sp. Deep green spinel (110 gp). Lapis lazuli (4 gp). Obsidian (4 gp).


Social Check DCs

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