Naeris Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man wears a brown Stetson hat and brown clothes. He is muscular with a powerful set of arms. He is bald on top and has large silver tufts of hair around his ears. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: In love, Mentor, Adventurer. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Dazzazn Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times, and carries warhammers. His gold crest is greasy and uncared for. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Locksmith business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Locksmith.
Motivation: Expand his business.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 66 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Undercommon, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 4000 gp. Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver chalice with lapis lazuli gems (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Fire opal pendant on a fine gold chain (600 gp). Sapphire pendant on gold chain (2700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright black hair and a scraggly beard. His eyes are amber and catlike.
Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast desert. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fulbar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and his spouse's relatives view him with great suspicion
Bonds: Rich, Attractive, Has a crush, Nature, Enemies, Family. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. Tourmaline (60 gp). Tourmaline (60 gp). Brown-green garnet (60 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.
Pandjed Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His crest is blue and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Hunter for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Two Llamas In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He wears a colorful flower in his beige fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the north. When Two Llamas reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Attractive, Military. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 86 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Undercommon, Ignan, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 6000 gp. Red spinel (130 gp). Golden yellow topaz (1200 gp). Chrysoberyl (130 gp). 1 Medium magic item.
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