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Advanced [show]


Heward Kimberley, Male Human [Permalink]

Personal [hide]

Description: This western man wears baggy green pantaloons and a grey scarf. His clothes are grease stained in places. His white hair is long and unkept. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Bricklayer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Heward Kimberley, Male Human Warrior 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His beige fur is unkempt and raggedy. His eyes are yellow and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Cask Timber, Male Tabaxi Warlock 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Sun Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan tunic with grey highlights, and long blue pants that bunch up around his shoes. He is physically well-built. He has moderate length orange fur. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Sun enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Rich, Military, Family. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Sun Peak, Male Tabaxi Commoner 4
Medium (6'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zaffrab Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly falchions and shields. His black hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Zaffrab was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by brigands. Zaffrab was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Impulsive. Bonds: Attractive, Criminal record, Enemies, Military. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Zaffrab Waggletop, Male Gnome Druid 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Moonstone (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Bathin Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, brown, dusty cloak. His hair is purple and curly. He wears large thick round spectacles.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has set out to sabotage the competition.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Bathin Grief, Male Tiefling Monk 11
Medium (6'0") Tiefling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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