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Advanced [show]


Therai Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of shields on his belt, each one with a emerald on the hilt. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: Born in the north to a Slave Trader, Therai learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Slave Trader job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a locksmith again

Ideals: Fighting, Passionate. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Therai Charisma, Male Tiefling Monk 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1500 gp. Freshwater pearl (5 gp). Sardonyx (40 gp). Violet garnet (600 gp). Carnelian (40 gp). Jade (120 gp). Aquamarine (600 gp).


Social Check DCs


Godfrey Webley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. He wears a small hat to cover his moderate length chestnut hair. This amber eyed northerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Godfrey Webley, Male Human Paladin 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp.


Social Check DCs


Guy Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. He has gleaming, smiling green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich western family. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to half-elven people

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Guy Waite, Male Half-Elf Rogue 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs


Fonkin Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man prefers to wear white pants and tee shirts. He has done his best to style his chestnut hair to look like a famous performer. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Fonkin grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Fonkin Rofferton, Male Gnome Adept 13
Small (3'2") Gnome, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 56 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (700 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold and topaz bottle stopper cork (600 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mogg Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His white hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Mogg was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Attractive, Family, In love, Has a crush. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Mogg Kent, Male Half-Orc Bard 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 11 (+0)9 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (130 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs

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