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Advanced [show]


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Ozyman studied abroad. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting, Artistic, Gifted. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Ozyman Tosscobble, Male Halfling Expert 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. Blue quartz (15 gp). Chrysoberyl (40 gp).


Social Check DCs


Oskar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His golden hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Fisher. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. Cursed with unlife at a very young age, Oskar has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Oskar Bofdann, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs


Lûgdash Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Lûgdash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and to reunite with his absent mother

Ideals: Athletic, Joker, Philantrophist. Bonds: Mentor, Family. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Lûgdash Hartford, Male Half-Orc Barbarian 7
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)7 (-2) 19 (+4)9 (-1)
Skills History +1, Persuasion +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp. Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His fur is black and curly. His copper eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. When Spring reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Thunder, Male Tabaxi Paladin 11
Medium (5'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 111 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 1800 gp. Citrine (30 gp). Golden yellow topaz (300 gp). Azurite (13 gp). Rhodochrosite (13 gp). Hematite (13 gp). Azurite (13 gp). Pink diamond (4000 gp). Red-brown spinel (80 gp). Star rose quartz (30 gp). Azurite (13 gp).


Social Check DCs


Patrick Carlton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears brown cloth garments or leather armor. His silver hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.

Personality: He acts crazy and hedonistic. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Hedonist. Bonds: Rich, Attractive, Nature. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Carlton, Male Human Adept 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. Cloth of gold vestments (80 gp).


Social Check DCs

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