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Advanced [show]


Halander Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky brown painted plate armor. His golden hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Halander lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father.

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Family, Immigrant. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Halander Brushgather, Male Halfling Commoner 11
Small (3'1") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 44 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Black opal (700 gp). Alexandrite (800 gp). Peridot (50 gp). White pearl (60 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a red tunic with violet highlights, and long tan pants that bunch up around his shoes. He keeps his long dark red hair kept up in a rat tail. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: Someone believes him a fraud; and revenge

Ideals: Persistence. Bonds: Attractive, Adventurer, Religious, Rich, Enemies. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Merihim Guile, Male Tiefling Commoner 6
Medium (6'9") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Infernal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Kipper Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His top hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. Kipper enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Kipper was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Ugly, Insomniac, Addict, Hedonist. Bonds: Military. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Kipper Tarkelby, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Odorr Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His long auburn hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Odorr was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Armorer and occasionally as a mercenary.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Job, Adventurer, Criminal record. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Odorr Fawcett, Male Half-Orc Monk 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 110 gp.


Social Check DCs


William Colton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a grey shirt with thin white vertical stripes and grey pants. He has done his best to style his silver hair to look like a famous performer. His brown eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants his loneliness to end

Bonds: Attractive, In love, Nature, Has a crush. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

William Colton, Male Human Expert 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 6000 cp. Silver chalice with lapis lazuli gems (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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