Dimble Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dimble took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Nature. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.
Ûggû Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green feathered hat and green clothes. His silver hair is cut short. He has several tiny emerald earrings on each ear.
Personality: He likes to make people angry or surprised. He works hard and plays hard.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a doctor and was forced into it by his family
Ideals: Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Rich, Nature, Family. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He keeps his long golden hair kept up in a rat tail. His amber unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid; and he's in love
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Immigrant, Has a crush. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Hamil Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He is wearing a long, green cloak. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: Many brigands want him driven away; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Guardian, Adventurer, Enemies. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and ruby ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold cup set with emeralds (5000 gp). Large well-done wool tapestry (300 gp).
Cory Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light white in addition to tight pants. His white hair is styled in orderly dreadlocks. His eyes are a pleasant green.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Cory was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's repulsed by the pc
Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 100 gp. Deep blue spinel (300 gp). Peridot (60 gp).
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