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Advanced [show]


Norkruuth Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly kukris and crossbows. His copper crest is slicked back into a classic pompadour. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: He was born in the north, but his parents moved at a very young age to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Flaws: Ugly, PTSD. Bonds: Criminal record, Family, Adventurer, Immigrant. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Norkruuth Esstyrlynn, Male Dragonborn Ranger 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 230 pp. 1 Minor magic item.


Social Check DCs


Merihim Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of luck on his torso. He carries a battered hand crossbow and tarnished crossbow as well. He keeps his chestnut hair in a flapper bob. This gold eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Merihim Grief, Male Tiefling Barbarian 4
Medium (5'3") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 13 (+1)19 (+4)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 60 pp. Smoky quartz (30 gp). Chrysoprase (30 gp). Emerald (900 gp). White pearl (120 gp). 1 Minor magic item.


Social Check DCs


Gennal Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His long golden hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast desert. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Gifted. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Gennal Tiltathana, Male Half-Elf Wizard 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp. Rose (80 gp). 4 Tanglefoot bags.


Social Check DCs


Fargrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.

History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Athletic, Passionate, Gifted. Bonds: Adventurer. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Fargrim Bofdann, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uthemar Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a chestnut handlebar mustache and slicked back chestnut hair. His brown eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He would like to get married and retire; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Criminal record, Has a crush. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Uthemar Sylvaranth, Male Half-Elf Sorcerer 11
Medium (5'8") Half-Elf, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 110 pp. Red garnet (40 gp). Bloodstone (70 gp). Red garnet (40 gp). Deep green spinel (40 gp). Rock crystal (70 gp). Moss agate (11 gp). Peridot (70 gp). Black pearl (1400 gp). Lapis lazuli (11 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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