Thamuz Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a grey and violet handkerchief worn on his right side. He has moderate length brown hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Thamuz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He became a Junk Dealer soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Job, Poor. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Obsidian (9 gp). 1 Breastplate.
Tharivol Firahel, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears rags and sports a simple walking cane. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.
History: Born to a pair of adventurers, Tharivol grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Flaws: Shy. Bonds: Poor, Attractive, Adventurer, In love, Criminal record. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic, Orc, Giant
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 110 pp. Blue sapphire (600 gp). Sard (80 gp). Freshwater pearl (10 gp). Red garnet (90 gp). Zircon (80 gp).
Halimath Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He keeps his chestnut hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Halimath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Halimath's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Rimple Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His brown hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and expand his business
Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 9000 sp. Eye agate (7 gp). Zircon (30 gp).
Gerald Rutherford, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting grey shirt and pants, he is not a threatening figure. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Gerald will drive conversation. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of northern immigrants he idolized his mother. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Immigrant, Adventurer. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Pink pearl (60 gp).
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