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Advanced [show]


Oppleby Turen, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has a tattooed face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Nature, Family. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Oppleby Turen, Male Gnome Barbarian 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 40 pp.


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey tunic with white highlights, and long green pants that bunch up around his shoes, and sports empty pouches on his belt. He has a long auburn beard with little hanging trinkets. He has hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trey was raised in a hard working conservative environment. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants his loneliness to end.

Ideals: Justice. Flaws: Fearful. Bonds: Has a crush, Job. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Trey Graeme, Male Human Barbarian 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Gerard Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His blonde hair has been sun bleached extensively. He has a dull look in his blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Teinithra, Male Half-Elf Wizard 11
Medium (5'2") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 34 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Hematite (6 gp). Deep blue spinel (1500 gp). Star ruby (600 gp). Star rose quartz (80 gp).


Social Check DCs


Conrad Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of the sun god around his neck, and a shield on his belt. He wears his blonde hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Carter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Cook again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Lazy. Bonds: Mentor, Job. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Horineth, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 18 (+4)13 (+1)
Skills Religion +5, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 3000 sp. Zircon (20 gp). Deep blue spinel (400 gp). Amber (140 gp). Hematite (4 gp).


Social Check DCs


Anthony Southey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a halberd. He has a long chestnut beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Anthony Southey, Male Human Wizard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp. Aquamarine (300 gp).


Social Check DCs

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