Lorm Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Navigator uniform. His hair is short and auburn. His skin is flawless and his amber eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. Lorm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Navigator for hire.
Motivation: Sabotage a competitor; and to be a bellfounder again
Ideals: Opinionated. Flaws: Hedonist. Bonds: Job, Attractive, Nature. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 5000 sp.
Flak Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His white hair is still thick. His eyes are likewise amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Flak was born in the west. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture
Ideals: Fighting, Persistence, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 12)
Armor Class 12
Hit Points 105 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp.
Pijjirik Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy green crest. He usually wears his tan robe and has his monstrous two handed axe always slung over his shoulder. He has a hunchback. His green crest is singed and shortened. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Pijjirik was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero
Flaws: Ugly, Impulsive. Bonds: Adventurer, Family, Immigrant. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Roondar Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely white suit with violet socks and a vest with buckled shoes. His auburn hair is unkempt and raggedy. He has amber eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Roondar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his sister
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 110 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Silver pearl (40 gp). Obsidian (9 gp). Chrysoberyl (40 gp). Rich purple corundum (1600 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He has a white handlebar mustache and slicked back white hair. His green eyes peer out from beneath his feathered green hat.
Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Shipwright, but he got bored and became a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Human people; and further expansion of business
Ideals: Fighting. Flaws: Shy, Antagonistic, Racist. Bonds: Job. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp.
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