Mantus Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His eyes are silver and beady.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Money/treasure; and a deep hatred of gnolls
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp.
Dynamic Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, green, dusty cloak. He has dyed his greying black fur a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has always had a great fascination with Tabaxi culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dynamic reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.
Motivation: He's attracted to the PC; and to settle down with his crush
Flaws: Racist. Bonds: Attractive, Job, Military, Criminal record, Has a crush. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 40 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 12000 sp. Rhodochrosite (8 gp). Bloodstone (20 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item.
Ortegar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His hair is auburn, silky, and of moderate length. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Ortegar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he is greedy
Flaws: PTSD. Bonds: Attractive, Military, Rich. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 180 gp. 3 Smokesticks.
Quarion Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. He wears his white hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He hates Elves with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the west, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and elven compassion
Ideals: Fighting. Flaws: Racist. Bonds: Slave, Immigrant. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 11)
Armor Class 14
Hit Points 36 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +5
Possessions: 180 pp. Freshwater pearl (14 gp). Violet garnet (1300 gp). Malachite (14 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tattered old clothes. He wears a Stetson hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 128 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 8000 gp. Banded agate (7 gp). Deep blue spinel (1400 gp). Zircon (80 gp). 1 Minor magic item.
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