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NPC Generator

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Advanced [show]


Jabbie Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His skin is flawless and his gray eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Mercenary. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the east. A gifted student he started as a Engraver, but he got bored and became a Mercenary. He has achieved small success as a Mercenary.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Jabbie Fabblestabble, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Hamil Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Doctor does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His hair is short and golden. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He's attracted to the PC; and money/treasure

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Has a crush, Rich. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Hamil Wildcloak, Male Halfling Fighter 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp. Rock crystal (70 gp). Iolite (70 gp). Rhodochrosite (11 gp). Jasper (70 gp).


Social Check DCs


Hobart TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His black hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 8 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered poetry. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hobart TellPenny, Male Halfling Rogue 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His black hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Stannor Brightmoon, Male Halfling Rogue 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kilvar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely white suit with blue socks and a vest with buckled shoes. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Kilvar's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Kilvar's homeland. Kilvar decided to take the middle way and become a bodyguard. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Immigrant, Military. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Kilvar Lutgehr, Male Dwarf Monk 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 12 (+1)7 (-2)
Skills History +6, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Terran, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp. Sapphire pendant on gold chain (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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