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NPC Generator

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Advanced [show]


Salasar Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His copper crest, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud

Ideals: Entrepeneur, Professionalism. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Salasar Mystan, Male Dragonborn Commoner 15
Medium (6'5") Dragonborn, Neutral Good (CR 15)
Armor Class 14
Hit Points 53 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Insight +7, Sleight of Hand +9
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 5000 gp. Blue sapphire (800 gp). Chalcedony (20 gp). Golden pearl (100 gp). Jade (100 gp). Alexandrite (600 gp). Lapis lazuli (11 gp). Hematite (11 gp). Obsidian (11 gp). Peridot (20 gp). Zircon (20 gp). Black pearl (600 gp). Brown diamond (2000 gp). 1 Medium magic item.


Social Check DCs


Fallond Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears rags and sports a simple walking cane. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Fallond grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fallond took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Fallond Deepdelver, Male Dwarf Wizard 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)13 (+1) 18 (+4)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 43000 sp. 8 Acid flasks. 4 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Rimple Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His eyes are likewise gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He feeds upon the attention of others.

History: Rimple lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Athletic. Bonds: Attractive, Family. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Rimple Gimlen, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 8 (-1)16 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Sun Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears bulky violet painted plate armor. His fur is short and cinnamon. He is baby faced.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Sun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sun Moon, Male Tabaxi Commoner 7
Medium (5'0") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Seebo Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His long brown hair is drawn into a two foot long braid. His blue eyes are slightly larger than normal.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the east, but his parents moved at a very young age to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Seebo Boondiggles, Male Gnome Commoner 8
Small (3'2") Gnome, Lawful Evil (CR 8)
Armor Class 14
Hit Points 54 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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