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NPC Generator

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Advanced [show]


Nicholas Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" northern man, he prefers to wear flannel. He wears his auburn hair up. His ears are large.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nicholas took refuge in the large cave and found the beat up shortspear and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Fearful, Disease. Bonds: Nature. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Nicholas Dulmage, Male Half-Elf Druid 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Banded agate (8 gp).


Social Check DCs


Howard Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Howard Whispermouse, Male Halfling Rogue 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nykkan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His bronze crest is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Nykkan studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Extrovert, Gifted. Flaws: Terse. Bonds: Attractive. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Nykkan Clethtinthiallor, Male Dragonborn Wizard 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 900 gp.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tan cloak and cross-gartered grey stockings. Beneath his clothing is a huge mess of scar tissue. His hair is brown and very short. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. Gilthur was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilthur decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Philantrophist, Entrepeneur. Bonds: Slave, Attractive, Criminal record. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilthur Strakeln, Male Dwarf Ranger 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Salasar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white crest is singed and shortened. His gold unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: He got into the Bricklayer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Religious, Job. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Salasar Ophinshtalajiir, Male Dragonborn Warrior 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp. Blue quartz (11 gp).


Social Check DCs

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