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NPC Generator

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Advanced [show]


Rimple Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is heavily combed to the left. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.

History: Sold as a small child to a slaver, Rimple was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Rimple reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Mentor, Military. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Rimple Cobblelob, Male Gnome Expert 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Rael Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: Rael hails from a village terrorized by giants. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Many giants want him driven away.

Ideals: Disciplined. Bonds: Attractive, Enemies, Criminal record. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Rael Hanes, Male Half-Elf Rogue 13
Medium (5'5") Half-Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 1000 gp. Moss agate (16 gp). Carnelian (20 gp). Jade (160 gp). Golden yellow topaz (1300 gp). Chalcedony (20 gp). Red spinel (160 gp). Black opal (1400 gp). Red garnet (160 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and red handkerchief worn on his right side. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. With bright chestnut hair and a scraggly beard. His eyes are hazel and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has worked as a Shipwright like his mother before him.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Lazy, Mundane. Bonds: Poor, Job. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Erevan Iranapha, Male Elf Wizard 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Red garnet (120 gp).


Social Check DCs


Nordak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy white beard and wild white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Insomniac, Shy. Bonds: Poor, Religious, Mentor. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Nordak Bloodkith, Male Dwarf Wizard 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 60000 cp. Moonstone (70 gp). Rich purple corundum (1400 gp). Amethyst (150 gp). Rock crystal (70 gp). Banded agate (8 gp). Star ruby (1400 gp). Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs


Peren Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Peren took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To protect his home; and he is content

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Guardian. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Peren Firahel, Male Elf Ranger 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Fire opal (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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