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NPC Generator

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Advanced [show]


Jabbie Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tan trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy blonde hair. His gray unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved out north to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Server

Voice: Australian accent

Attributes [hide]

Jabbie Glittergem, Male Gnome Warrior 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. 1 Everburning torch.


Social Check DCs


Burgell Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: He was born into a rich family. Burgell liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Antagonistic. Bonds: Adventurer, Rich, Nature, Job. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Burgell Folkor, Male Gnome Cleric 10
Small (3'2") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 48 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Medicine +6, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 50 pp. Rock crystal (30 gp). Deep blue spinel (500 gp).


Social Check DCs


Pallabar Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His moppish brown hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Pallabar lived on a farm with his mother, near the main road leading to a nearby town. One day when Pallabar was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Pallabar was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Depressed, PTSD. Bonds: Family. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Pallabar Timbers, Male Gnome Bard 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hupe Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His brown hair is greasy and uncared for. This brown eyed westerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Disease. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Hupe Stoutbridge, Male Halfling Fighter 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 2 Tanglefoot bags. 1 Smokesticks. 3 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Zunn Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His white hair is kept up in a ponytail inside a deerstalker hat. His green eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Zunn isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He can't help but pocket interesting objects he comes across

History: The child of western immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Criminal record, Immigrant, Attractive, Adventurer. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Zunn Ridley, Male Half-Orc Wizard 17
Medium (5'5") Half-Orc, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 82 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Nature +6, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 9000 gp. Rose (60 gp). Carnelian (60 gp). Rhodochrosite (6 gp). Black opal (600 gp). Fire opal (600 gp). Black opal (600 gp). Black opal (600 gp). Hematite (6 gp). Brown-green garnet (60 gp). Coral (60 gp). Deep green spinel (60 gp). Jet (60 gp).


Social Check DCs

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