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Roland Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is black. His eyes are likewise blue. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roland took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Bonds: Poor, Attractive, Job, Adventurer, Nature. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Roland Wallace, Male Half-Elf Rogue 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)18 (+4) 11 (+0)9 (-1)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 40 gp.


Social Check DCs


Medrash Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His copper crest is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Military. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Medrash Raghthroknaar, Male Dragonborn Cleric 7
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 sp. Golden yellow topaz (600 gp). Smoky quartz (40 gp). Tiger eye turquoise (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, constantly wearing a green suit, tan shirt, and green tie. He wears a colorful flower in his green crest. His eyes are a pleasant gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Fighting. Bonds: Attractive, Criminal record. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Pijjirik Daardendrian, Male Dragonborn Rogue 11
Medium (6'3") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 10 (+0)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 11000 sp. A delicate brass dragon egg (30 gp). 1 Minor magic item.


Social Check DCs


Namfoodle Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His thin eyebrows rest above his beady amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: When he was but 7 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Athletic. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Namfoodle Horcusporcus, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Moon Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. His beige fur is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments

History: Moon was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Sculptor; and retire the richest man in the north

Ideals: Joker, Gifted, Entrepeneur. Bonds: Job, Has a crush. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Moon Of Ale, Male Tabaxi Wizard 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2000 cp.


Social Check DCs

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