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Advanced [show]


Gargax Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His copper crest is braided into rings. His thin eyebrows rest above his beady red eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a mountains tribe. Gargax liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Guardian, Nature. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Gargax Sumnarghthrysh, Male Dragonborn Expert 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)19 (+4)
Skills Intimidation +6, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Lapis lazuli (6 gp). Jet (110 gp). Citrine (60 gp). 1 Chain shirt.


Social Check DCs


Seven Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears a simple blue robe with black stripes complete with hood. His cinnamon fur is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seven took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Seven Of Snakes, Male Tabaxi Expert 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 3 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Thamuz Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is slicked back into a classic pompadour. He has a dull look in his white eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Thamuz lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Thamuz Bedlam, Male Tiefling Adept 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1500 gp. Eye agate (13 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green costume with the symbols of his god on his torso. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and he is always smoking a pipe.

Personality: He has always had a great fascination with Half-Elven culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Justice, Entrepeneur. Flaws: Racist, Shy, Fearful. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Riardon Erenaeth, Male Half-Elf Sorcerer 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 200 gp.


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His silver hair is braided into rings. His brown eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: The child of southern immigrants he idolized his father. His father was a soldier and died while he was still young. Gerbo was left his father's suit of armor and trained in its use and care. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Military, Family. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Gerbo Ironhide, Male Gnome Commoner 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1800 sp.


Social Check DCs

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