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NPC Generator

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Adam Kendal, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a white armored body suit, with a simple green line shooting up and back down. He is bald on top and has large auburn tufts of hair around his ears. His violet unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Adam is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and an old rival family wants him found

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Family. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Adam Kendal, Male Human Warlock 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Perception +1, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Just what you see.


Social Check DCs


Thervan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He has a very tight haircut. He wears a mask on his face.

Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a slaver, Thervan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and he has comitted a past crime that haunts him to this day

Flaws: Hedonist. Bonds: Adventurer, Criminal record, Mentor, Job. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Thervan Xiloscient, Male Elf Fighter 4
Medium (5'1") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He typically wears brown cloth garments or leather armor, marred by chocolates. His silver hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Allerton, Male Human Druid 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 17 (+3)10 (+0)
Skills Athletics +4, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 gp.


Social Check DCs


Vonbin Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 5 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Vonbin Graybeard, Male Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Raam Faith, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. His long silver hair is drawn into a two foot long braid. His gold eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Bonds: Attractive, Immigrant, Family. Occupation: Beggar

Voice: French accent

Attributes [hide]

Raam Faith, Male Tiefling Commoner 7
Medium (5'9") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Black star sapphire (1000 gp). Golden pearl (120 gp).


Social Check DCs

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