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NPC Generator

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Advanced [show]


Beast Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has done his best to style his gray fur to look like a famous performer. This yellow eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: Beast hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many giants want him driven away; and to reunite with his absent father

Flaws: Antagonistic, Addict. Bonds: Enemies, Family. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Beast Treat, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 13000 cp.


Social Check DCs


Ar-Kaius Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His red hair is drawn into a tight pony tail with a rose scrunchie. His green eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Half-Orc culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful wizard made him what he is. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Racist, Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Ar-Kaius Walcott, Male Half-Orc Adept 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Balam Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is purple and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balam took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Nature. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Balam Agility, Male Tiefling Aristocrat 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Aquan, Giant, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5

Possessions: 200 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Gennal Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Gennal wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gennal was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Logical, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Gennal Jacobs, Male Half-Elf Wizard 8
Medium (5'5") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Mordai Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His white hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Poor, Enemies. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Mordai Glee, Male Tiefling Sorcerer 7
Medium (6'2") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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