Gûnd Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a grey cloak and cross-gartered green stockings. His skin is also unnaturally pale. His red hair is braided into rings. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gûnd was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Rich, Adventurer. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Hubert Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He typically wears red cloth garments or leather armor. He has golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Hubert was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: To be a Mortician again; and regain custody of his daughter
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).
Nazdûg Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. His skin is fair and his fingers are delicate and long. His white hair is singed and shortened. His eyes are brown and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Armorer and was forced into it by his family.
Ideals: Joker. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 pp.
Habor Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long purple hair is drawn into a two foot long braid. He has white eyes and a blue hat with a white feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His mother raised him in a mountain cabin. Like his father and his brother before him, after school he went straight into learning to become a Ploughman. He has worked as a Ploughman like his father before him.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Ideals: Joker. Flaws: Terse. Bonds: Nature, Job, Family. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Giant, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erky Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a red and grey handkerchief worn on his left side. He is an epitome of beauty. He sports a long chestnut beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Erky was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Optimist. Flaws: Disease, Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
