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Advanced [show]


Charles Adley, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He got into the Marshal business at a young age. A gifted student he started as a Miller, but he got bored and became a Marshal. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against dire rats; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Adventurer, Family. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Adley, Male Human Commoner 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Imsh Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Imsh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Marry his sister to traveling adventurers; and wishes to resurrect an old love

Ideals: Optimist, Fighting. Flaws: Ugly, Selfish. Bonds: In love, Family. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Imsh Bentley, Male Half-Orc Aristocrat 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 130 gp.


Social Check DCs


Dayereth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and wears a faded coat and loose pants complete with top hat. His left hand appears badly burned and disfigured. His white hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: Dayereth was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Armorer for hire.

Motivation: He has a crush on the local Bather; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Has a crush, Job, In love. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Dayereth Ilphelkiir, Male Elf Warrior 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 7000 cp. Rock crystal (70 gp).


Social Check DCs


Henry Reid, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length brown hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Attractive, Mentor. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Reid, Male Human Druid 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Turen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he wears a brown costume with the symbols of strength on his torso. His hair is short and white. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Delebean has worked very hard to control his curse. He now mingles about in high society.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Flaws: Lazy, Disease. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Delebean Turen, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs

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