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NPC Generator

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Thervan Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears rags and sports a simple walking cane. He wears his silver hair down. His fierce violet eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: He was raised in a plains tribe. Thervan was born on a far southern plains where he grew up under the tutelage of his mother, an expert Performer. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist. Bonds: Poor, Religious, Adventurer, Nature, Immigrant. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Thervan Berevan, Male Elf Aristocrat 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills History +4, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Karg Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. He has brown hair. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.

History: He got into the Fortune-teller business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Flaws: Greedy. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Karg Yeardley, Male Half-Orc Paladin 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 pp. Golden pearl (150 gp). Golden pearl (150 gp). Banded agate (4 gp).


Social Check DCs


Zûmug Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly daggers and shortspears. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Insane, Addict. Bonds: Attractive, Criminal record, Nature. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Zûmug Darby, Male Half-Orc Expert 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)8 (-1) 11 (+0)11 (+0)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 11000 sp.


Social Check DCs


Don Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large red jacket. His black hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insane. Bonds: Military, Family, Rich. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Don Bradly, Male Human Warlock 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 5000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Rangrim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His black hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Shepherd in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Passionate, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Rangrim Hammerstone, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 10000 cp.


Social Check DCs

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