Ulfgar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.
History: He is a Doppelganger in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 400 gp.
Three Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'9", this man is wearing a long, red cloak. He keeps his brown fur in a pixie cut. He has a dull look in his amber eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born to loving parents in a slum to the west. He worked as a nervous Laborer and found it very stressful. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: To be a Bowyer again; and he wants to meet his childhood hero
Bonds: Attractive, Enemies, Poor, Job, Adventurer. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
Possessions: 400 gp.
Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His long blonde hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.
History: Halimath lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Depressed. Bonds: Attractive, Guardian, Family. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 500 sp.
Hubert Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the east, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. Some 8 years later his spouse died after the birth of his son. Heartbroken, Hubert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Someone believes him a fraud; and wishes to resurrect an old love
Flaws: Ugly. Bonds: Family, In love, Immigrant, Enemies. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Red spinel (80 gp). Eye agate (5 gp). Jet (80 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Munggen, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he usually wears his black robe and has his trident always slung over his shoulder. His moppish golden hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is unsatisfied with his job; and to be a tanner again
Ideals: Philantrophist. Flaws: Secretive. Bonds: Adventurer, Nature, Job. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
