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NPC Generator

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Advanced [show]


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and black with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well; and he has a crush on the local sculptor

Ideals: Athletic, Artistic. Bonds: Rich, Has a crush, Family. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Kilvar Aranore, Male Dwarf Rogue 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 80 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has white hair. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Terse. Bonds: Attractive, In love, Poor. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Trey Hornsby, Male Human Druid 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 70 pp. Iolite (70 gp). Sard (70 gp). Chalcedony (70 gp). White pearl (40 gp).


Social Check DCs


Roondar Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. He has chestnut hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has recently gotten a pet goose that steals things from people.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Roondar Quillsharpener, Male Gnome Paladin 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Black pearl (800 gp). Sard (60 gp). Rose (60 gp). Freshwater pearl (12 gp). 1 Minor magic item.


Social Check DCs


Kite Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a sai on his belt. He has a moderate pudge and is not very fit. His fur is red and very short. His green eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Sage.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Kite Of Passion, Male Tabaxi Warlock 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +7, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 2100 gp. Coral (70 gp). Sard (20 gp). Red garnet (70 gp). Black opal (600 gp). Iolite (20 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He has bronze crest. His eyes are gold and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Sold as a small child to a slaver, Sethrekar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sethrekar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor, Enemies. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Sethrekar Clethtinthiallor, Male Dragonborn Bard 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 200 sp.


Social Check DCs

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