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NPC Generator

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Advanced [show]


Aramil Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. His black hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his small yellow hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Family, Military. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Aramil Brinker, Male Half-Elf Druid 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp.


Social Check DCs


Crampernap Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and dresses well, typically a more casual-formal manner. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To be a Mercenary again.

Flaws: Shy, Mundane. Bonds: Attractive, Job, Poor. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Crampernap Lingenhall, Male Gnome Druid 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 pp.


Social Check DCs


Nordak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. With a patchy black beard and wild black hair. His eyes are likewise hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: Nordak was born with his mother's beautiful face. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insomniac. Bonds: Religious, Attractive, Enemies. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Nordak Aranore, Male Dwarf Rogue 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kâka Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He got into the Barrister business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Passionate, Gifted. Bonds: Enemies, Job, Rich. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Kâka Barclay, Male Half-Orc Ranger 3
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theodoric Carlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His blonde hair and beard is wavy and long. He has gray eyes.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Jeweler job and began his own company from there.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Impulsive, Fearful, Mundane, Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Theodoric Carlton, Male Human Adept 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. Brown-green garnet (70 gp).


Social Check DCs

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