Jade Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears black cloth garments or leather armor. His fur is cut close to his head. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal singing training, and achieved minor success. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Lapis lazuli (11 gp). Obsidian (11 gp). Rock crystal (40 gp).
Argran Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His tied-back hair is red. His gray eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Barkeep business at a young age. Argran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family.
Bonds: Job, Family, Adventurer, Criminal record. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Brown-green garnet (110 gp).
Pog Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He has moderate length auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He has never given up on his music dream.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well
Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Slave. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Aquamarine (500 gp). Deep blue spinel (500 gp). Black pearl (500 gp).
Shedinn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his scarlet crest. His red eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Shedinn was born the youngest of three triplets. Shedinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shedinn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.
Motivation: He is a bit of a kleptomaniac; and regain custody of his daughter
Flaws: Secretive. Bonds: Attractive, Immigrant, Job, Family, Criminal record. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 19)
Armor Class 13
Hit Points 59 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +10 / 5d8+4, Ranged +9 / 5d8+3, Grapple +4
Possessions: 7000 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Fire opal pendant on a fine gold chain (1000 gp). An abacus with copper, silver and gold markers (130 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A silver and pearl hairclip (90 gp). Silver chalice with lapis lazuli gems (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (1000 gp). Silver comb with moonstones (600 gp). 1 Major magic item.
Nutae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in brown turtlenecks beneath a blue coat with white slacks. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and beady.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also hits on women, regardless of circumstances.
History: Nutae was born in the east. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He has never given up on his painting dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Has a crush, Criminal record. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
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