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NPC Generator

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Advanced [show]


Eberdeb Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple yellow robe with black stripes complete with hood. His chestnut hair, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Eberdeb was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor, Mentor. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eberdeb Gobblefirn, Male Gnome Monk 5
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30 pp. Golden pearl (80 gp).


Social Check DCs


Merihim Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Merihim Idea, Male Tiefling Druid 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 13 (+1)18 (+4)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 170 gp. Carnelian (60 gp). Onyx (60 gp). Moonstone (60 gp).


Social Check DCs


Wymar Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a fancy green suit. He is muscular with a powerful set of arms. His long auburn hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Wymar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Poor, Religious, In love. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Wymar Bohm, Male Half-Elf Monk 15
Medium (5'2") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Carnelian (20 gp). Violet garnet (800 gp). Rock crystal (20 gp). Aquamarine (800 gp). Silver pearl (40 gp). Obsidian (14 gp). Deep blue spinel (800 gp). Hematite (14 gp). Eye agate (14 gp). Silver pearl (40 gp). Obsidian (14 gp). Amber (40 gp). Pink pearl (40 gp). Pink diamond (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He has styled his brown fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Harvest was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Job, Rich, Family, Debt. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Harvest Peak, Male Tabaxi Cleric 9
Medium (6'7") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 2000 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Cloth of gold vestments (110 gp).


Social Check DCs


Guy Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a grey coat over a green low-cut shirt, and a feathered hat upon his head. He is portly but not overly obese. His hair is white, silky, and of moderate length. This brown eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Half-Elves. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Guy Cithreth, Male Half-Elf Wizard 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs

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