Borgu Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He is bristling with hidden weapons, mostly tridents and shortspears. He wears his black hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the north. A true patriot, Borgu would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business.
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Criminal record, Military, Job. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 124 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
Possessions: 100 pp. Black opal (1400 gp). Chalcedony (60 gp). Golden yellow topaz (600 gp). Tiger eye turquoise (8 gp). Aquamarine (600 gp). Smoky quartz (60 gp). Malachite (8 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His fur, while still mostly beige, has prominent grey streaks. His copper eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Mentor, Nature. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp.
Patrin Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a simple white robe with pastel stripes complete with hood, and sports empty pouches on his belt. His crest, while still mostly white, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.
Motivation: Wants a kiss; and he feels that his past leaves him morally obligated to help
Flaws: Shy. Bonds: Military, Religious, Criminal record, Has a crush. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 15)
Armor Class 10
Hit Points 37 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +5
Possessions: 4000 gp.
Umpen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He has no hair. His fierce hazel eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He got away from his former life and has fallen to alcoholism.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Flaws: Ugly, Insomniac, Addict. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork manacles. 1 Spyglass. 1 Magnifying glass.
Leaf Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Leaf hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Leaf alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Gifted, Impeccable. Bonds: Enemies, Adventurer. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Auran, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2400 gp. Jade (160 gp). Tourmaline (160 gp). Banded agate (16 gp). Chalcedony (80 gp). Moss agate (16 gp). Rhodochrosite (16 gp). Hematite (16 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.
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