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Advanced [show]


Rurik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His black hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. Rurik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Rurik Helcral, Male Dwarf Monk 8
Medium (3'11") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He is physically well-built. His golden hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Has a crush, Adventurer, Family. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Drogo Staurheim, Male Human Expert 8
Medium (6'3") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Direcris Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his green crest up. His gold eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Direcris lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. During his travels, Direcris and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Direcris discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Direcris fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To unite with his brother.

Flaws: Disease. Bonds: Poor, Adventurer, Family, Job. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Direcris Akambherylliax, Male Dragonborn Expert 6
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 800 gp.


Social Check DCs


Mantus Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His hair is dark red and curly. His thin eyebrows rest above his beady white eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and many drow want him driven away

Ideals: Athletic, Disciplined. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Mantus Light, Male Tiefling Monk 8
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6

Possessions: 80 pp.


Social Check DCs


Thradal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears an entirely grey suit with pastel socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His hair is long and chestnut with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Thradal Goblinbane, Male Dwarf Fighter 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs

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