Adrex Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He wears his blue crest down. His eyes are gold.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast mountains. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Flaws: Depressed. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Skamos Swift, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of death around his neck, and a kukri on his belt. He wears a Stetson hat to hide his balding. His black eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Skamos studied abroad. After coming to the age of reason, Skamos took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Fighting, Persistence, Gifted. Flaws: Impulsive. Bonds: Poor. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Onyx (80 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield.
Dain Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, blue cloak. His auburn hair is kept up in a ponytail inside a top hat. His eyes are likewise violet. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.
History: Dain was born in the south. At a young age he loved to build and create. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Justice, Persistence. Flaws: Insane. Bonds: Attractive, Military. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Tiger eye turquoise (7 gp). Hematite (7 gp). Coral (60 gp).
Tethren Care, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'0". He is dressed in a clean yellow cloak covering his clean studded leather, and his gloved hand is found clutching a hammer. His hair is blue and very short. His white eyes are slightly larger than normal.
Personality: Tethren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Extrovert, Artistic. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp.
Adrik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant, Slave. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.
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