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Advanced [show]


Moon Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His yellow fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Moon took refuge in the large cave and found the beat up shortbow and armor he uses now. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Job, Poor, Nature, Military. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Moon Of Ebony, Male Tabaxi Expert 8
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 15 (+2)18 (+4)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears very tight pants and wife beaters, though occasionally he sports a white coat. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: He got into the Armorer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Raymond Dalanthan, Male Half-Elf Warrior 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Chrysoprase (80 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man has a large white mantle and cape that has been intricately interwoven into his red robe, and sports empty pouches on his belt. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, Insane. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Carrie Tiltathana, Male Elf Expert 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 30 pp.


Social Check DCs


Zedaar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears a small hat to hide his balding. His eyes are likewise red.

Personality: Zedaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Zedaar Vangdondalor, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 19 (+4)17 (+3) 10 (+0)17 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Gnome, Draconic, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Nordak Daerdahk, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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