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NPC Generator

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Advanced [show]


Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Shipwright. He keeps his silver crest in a pixie cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. Energy wise he seems alert and responsive.

History: Trynnicus hails from a village terrorized by brigands. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and to be a tanner again

Ideals: Justice, Professionalism, Gifted. Bonds: Enemies, Job. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Paladin 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Brown-green garnet (90 gp). Azurite (4 gp). Aquamarine (500 gp). Freshwater pearl (4 gp). Iolite (40 gp). Obsidian (4 gp).


Social Check DCs


Shivering Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. He wears his white fur up. He has hazel eyes and a grey hat with a black feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: Born in the west to a Detective, Shivering learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. During his travels, Shivering and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shivering discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Shivering fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He loathes his own lifestyle; and to be a healer again

Ideals: Optimist. Flaws: Disease, Depressed. Bonds: Adventurer, Job. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Shivering Thundercloud, Male Tabaxi Druid 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Norman Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a green and pastel handkerchief worn on his left side. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Adventurer, Military, Nature. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Norman Pinkerton, Male Human Sorcerer 11
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1700 gp.


Social Check DCs


Theriatis Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with feathered hat. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Bonds: Attractive, Immigrant, Rich. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theriatis Fahrend, Male Half-Elf Monk 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. White pearl (90 gp). Zircon (80 gp). Obsidian (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Clerebold Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels that his past leaves him morally obligated to help; and his relatives are trying to arrange a marriage

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Selevarun, Male Half-Elf Barbarian 10
Medium (4'10") Half-Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 94 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)8 (-1) 10 (+0)15 (+2)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: Rose (70 gp). Violet garnet (1500 gp). Eye agate (11 gp). White pearl (150 gp). Red garnet (150 gp). Freshwater pearl (11 gp). Deep blue spinel (1500 gp). Chrysoprase (70 gp).


Social Check DCs

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