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Advanced [show]


Richard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is greasy and uncared for. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Hadlee, Male Human Adept 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: Rich purple corundum (1300 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and is wearing a long, red cloak. His silver hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast island. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict, Mundane. Bonds: Criminal record, Nature. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Delg Ironfist, Male Dwarf Wizard 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1400 sp.


Social Check DCs


Fragrant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a grey and yellow robe with the hood down. He has done his best to style his cinnamon fur to look like a famous performer. He has copper eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Fragrant was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Terse. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Fragrant Timber, Male Tabaxi Wizard 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Beiro Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in red turtlenecks beneath a tan coat with violet slacks. With a patchy auburn beard and wild auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.

History: He got into the Slave Trader business at a young age. He helped his mother out around the business and became quite the natural. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Beiro Aloro, Male Half-Elf Adept 6
Medium (5'8") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Enialis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a tan coat with brown slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his golden hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Optimist. Bonds: Attractive, Has a crush, Religious. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Enialis Mystralath, Male Elf Commoner 12
Medium (5'1") Elf, Neutral Good (CR 12)
Armor Class 14
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +5

Possessions: 100 pp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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