Zed Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out north to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Hedonist. Bonds: Adventurer, Criminal record. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 131 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 10000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Finely wrought small gold bracelet (10 gp). Golden circlet with four aquamarines (2000 gp). A small bag of saffron. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate brass dragon egg (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (1800 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Gold and topaz bottle stopper cork (1800 gp). Black velvet mask with numerous citrines (130 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (700 gp). Jeweled electrum ring (2000 gp). Carved bone or ivory statuette (10 gp). Large well-done wool tapestry (300 gp). Gold cup set with emeralds (10000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Uthemar Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky black painted plate armor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.
History: He got into the Painter business at a young age. He was taken from his home at a very young age. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Gifted. Bonds: Family, Job, Slave. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 800 gp.
Krimmon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His brown hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.
History: Krimmon was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He has dedicated himself to building a better kind of golem.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Addict, Secretive. Bonds: Adventurer, Job. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2100 sp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Banded mail.
Shivering Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He has the majority of his body covered in plate. His white fur is smooth and relatively long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich western family. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 8 years.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Joker. Bonds: Job, Rich, Slave. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 320 pp. Blue star sapphire (700 gp). Zircon (70 gp). Golden yellow topaz (600 gp). Amethyst (130 gp). Black pearl (600 gp).
John Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a fancy green suit. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 139 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 2000 gp. Malachite (10 gp). Star rose quartz (20 gp). Violet garnet (900 gp). Banded agate (10 gp). Obsidian (10 gp). Star rose quartz (20 gp). Freshwater pearl (10 gp). Bloodstone (20 gp). Star ruby (500 gp). Bloodstone (20 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
