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Advanced [show]


Norkruuth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His brass crest is kept up in a ponytail inside a broad hat. His eyes are likewise gold.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Norkruuth was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Laborer for hire.

Motivation: Further expansion of business.

Bonds: Attractive, Job, Rich, Military. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Norkruuth Turnuroth, Male Dragonborn Commoner 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)18 (+4) 16 (+3)17 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Auran, Goblin, Sylvan, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Heward Gresham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy white beard and wild white hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Heward Gresham, Male Human Commoner 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Rathkran Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. His bronze crest is singed and shortened. He has red eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Rathkran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He then took over the family business and is one of the better Merchant for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rathkran Clethtinthiallor, Male Dragonborn Paladin 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Rock crystal (60 gp). Amethyst (50 gp). Brown-green garnet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Therai Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a blue suit. His long black hair is drawn into a two foot long braid. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Therai Revulsion, Male Tiefling Aristocrat 11
Medium (5'1") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2700 gp. Zircon (40 gp). Lapis lazuli (6 gp). Silver pearl (120 gp). Deep green spinel (120 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His brown hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Cockaby lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Family. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Cockaby Miggledy, Male Gnome Ranger 14
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 98 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Perception +7, Stealth +7
Senses Passive Perception 17
Languages Common, Gnome, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 1000 gp. Jade (160 gp). Moonstone (60 gp). Amber (160 gp). Freshwater pearl (14 gp). Amber (160 gp). Aquamarine (200 gp). Rock crystal (60 gp). 1 Medium magic item.


Social Check DCs

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