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Advanced [show]


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is renowned for his bright green suits and hats. His clothes are grease stained in places. His hair is white and curly. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of giants once and for all.

History: Sold as a small child to a necromancer, Alberich was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Enemies, Mentor. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Alberich Goblinbane, Male Dwarf Fighter 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 97 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Blue quartz (16 gp). Azurite (16 gp). Alexandrite (900 gp). Violet garnet (900 gp). Jet (70 gp). Red-brown spinel (70 gp). Rhodochrosite (16 gp). Hematite (16 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Adran Selevarun, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His moppish golden hair is in a traditional bowl cut. His hazel eyes peer out from beneath his broad black hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the north. His mother was a soldier and died while he was still young. Adran was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Adran Selevarun, Male Elf Druid 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Burto High-hill, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Halfling conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Racist. Bonds: Rich, Criminal record, Guardian. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Burto High-hill, Male Halfling Expert 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Stratford, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is heavily combed to the right. He has gleaming, smiling amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: Geoffrey hails from a village terrorized by dire rats. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Selfish. Bonds: Enemies, Job. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Geoffrey Stratford, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Investigation +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Star rose quartz (40 gp).


Social Check DCs


Roondar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown shirt with thin tan vertical stripes and black pants. He sports a long chestnut beard, and similarly colored long hair. His eyes, though not visible through his cowl, are hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Roondar was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Flaws: Selfish, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Roondar Wildwander, Male Gnome Paladin 10
Small (3'4") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1400 gp. Moonstone (30 gp). Zircon (30 gp).


Social Check DCs

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