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Advanced [show]


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His lavender fur is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He is content.

Ideals: Impeccable. Flaws: Insomniac, Mundane, Insane. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Flask Candle, Male Tabaxi Druid 5
Medium (6'6") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1000 sp. Black pearl (500 gp). Zircon (60 gp). Black pearl (500 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a yellow coat over a white low-cut shirt, and a deerstalker hat upon his head. His long red hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered dancing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Gerald Dalton, Male Human Warrior 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 18 (+4)15 (+2)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Deep green spinel (50 gp).


Social Check DCs


Reynard Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his dagger ready. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Beggar, who enjoyed hunting, Reynard was taken on many hunting expeditions. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Reynard Mancilla, Male Half-Elf Monk 15
Medium (5'9") Half-Elf, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)18 (+4) 13 (+1)17 (+3)
Skills Animal Handling +6, Religion +9
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling, Ignan, Infernal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 600 pp. White opal (1400 gp). Iolite (40 gp). White pearl (50 gp). Blue star sapphire (1400 gp). Red-brown spinel (50 gp). Violet garnet (1300 gp). 1 Medium magic item.


Social Check DCs


Zepar Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady red eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. Zepar was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Barrister. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Zepar Tolerance, Male Tiefling Druid 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Enialis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Butcher does. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently the stress of being a Butcher has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Job, In love. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Enialis Iranapha, Male Elf Wizard 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs

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