Theobald Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and black robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His tied-back hair is chestnut. His fierce blue eyes like to dwell on things.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east to a Bookbinder, Theobald learned a great deal about his father's area of expertise. When Theobald reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Bookbinder.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Flaws: Fearful, Depressed. Bonds: Attractive, Job, Military. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Mozikth Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His crest, while still mostly gold, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the south to a Butcher, Mozikth learned a great deal about his father's area of expertise. He worked as a nervous Butcher and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Gifted. Bonds: Poor, Criminal record, Job, Religious. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Gargax Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey top hat and grey clothes. His red crest is lengthy and is close to two feet long. His red eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A strong sense of loyalty to Dragonborn people; and he is content
Ideals: Athletic, Logical. Flaws: Mundane, Fearful, Racist. Bonds: Military. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Traubon Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in white turtlenecks beneath a violet coat with black slacks. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Map Maker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Bonds: Job, Immigrant, Criminal record. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 71 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven, Draconic, Gnome, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: Sard (50 gp). Tourmaline (90 gp). Banded agate (14 gp). Jet (90 gp). Aquamarine (200 gp). Tourmaline (90 gp). Golden yellow topaz (200 gp). Amber (90 gp). Obsidian (14 gp). Aquamarine (200 gp). 1 Minor magic item.
Richard Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Richard's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Goblin, Aquan, Infernal, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Silver comb with moonstones (1000 gp). 1 Good lock. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!
